Codemasters today reveals that Operation Flashpoint 2, the sequel to the internationally acclaimed
military action simulator, will feature three different theatres of combat set in environments across Southeast Asia, Central
Europe and Africa.
The games mission-based campaigns will take gamers through fictional conflicts based upon authentic
events during the years around 1970.
Operation Flashpoint 2 is now in design and development at Bohemia Interactive
Studio, the Prague-based creators of the original, and will be published by Codemasters late in 2004 for PC.
advance and expand on the groundbreaking squad-based gameplay of the original, Operation Flashpoint 2 will set a new standard
in its realistic portrayal of conflict situations where, for the player and his squads, everything happens for real.
Spanel, the Project Leader for Operation Flashpoint 2 at Bohemia Interactive Studio says:
We want to create a game set
in realistic theatres but not tied to any single historical event. The theatres selected for Operation Flashpoint 2 will provide
for a great variety of combat environments and draw players into a thoroughly believable experience where every element of
tactical combat is important.
Its also revealed that an important part of the main campaign will focus on events from
the Vietnam war in late 60s, when US forces in South Vietnam numbered over half a million. Missions will see players engaging
in solo action, commanding a squad, driving military vehicles, or taking to the air in authentic 'copters and planes. Weapons
and military and civilian mobile units are being accurately modelled from period military data.
Taking players as
close to the war experience as theyll want to get, Operation Flashpoint 2 will continue the series reputation as the ultimate
military action game when it launches late in 2004. Gamers can now register their interest in the project and sign-up for
development updates online at: